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No Straight Roads - Barraca Mansion

Role: Environment level art & level design
Kpop city environment I got to work on No Straight Roads along with Syed Hafiz on this environment. My work is create a city with futuristic kind of environment, I refer the environment base on scifi, high tech, party kind of spotlight, more neon light around in this city, putting more light to catch player attention at the mansion, where is the entrance to the boss fight arena. I work as level artist & designer to design the path where player could explore in this small city, block out the environment, build collision & lighting. Syed Hafiz work on putting collectible & interactable props in scene, and final polishing for lighting & entrance. The mansion mesh final polishing by Passion Republic. team
https://www.artstation.com/hafiz
https://www.artstation.com/passionrepublic

Blockout

Blockout

Props

Props

Props

Props

Props

Props

Props

Props

Props

Props