Role: Environment level art & level design
EVE city environment I got to work on No Straight Roads along with Syed Hafiz on this environment. My work is create a city with artistic kind of environment, I refer the environment base on art, luxury, abstract, around in this city. I work as level artist & designer to design the path where player could explore in this small city, block out the environment, build collision & lighting. Syed Hafiz work on putting collectible & interactable props in scene, and final polishing for lighting & entrance. The mansion mesh final polishing by Passion Republic. team.
https://www.artstation.com/hafiz
https://www.artstation.com/passionrepublic