I had the honor of being part of environment team for No Straight Roads, one of my responsibilities while working on No Straight Roads Audition, my work consisted of modelling, set dressing & did some minor work for lighting.
While Makoto Wong blocking out the size, the distance for the Audition corridor, I continued on working on 3D modelling & set dressing the environment, and adding the collision wall for the environment. Syed Hafiz assisted in texturing the assets, and Makoto Wong setup the lighting for this scene as well.
https://twitter.com/danishmak1995
https://www.linkedin.com/in/danish-mak-952b8912b/
Texturing & Material by
https://www.artstation.com/hafiz
Environment Blocking & Lighting by
https://www.artstation.com/makotokacun